
Beyond Reality: Unified Design Frameworks for XR in Healthcare Serious Games
Chapter from the book:
Çalık,
A.
(ed.)
2025.
Technology-Enhanced Serious Games in Health Education: Design, Scenarios, and Applications.
Synopsis
This chapter presents a comprehensive framework for integrating immersive technologies into healthcare education through serious game design, addressing the growing need for experiential learning environments that bridge theoretical knowledge and clinical practice. The work synthesizes pedagogical theory, technological capabilities, and clinical requirements to establish evidence-based guidelines for developing effective XR-based educational interventions.